Making Mr. Right is a game that combines elements of match-three, time-management, and city-sim genres in a level-based quest to bring men closer to fulfilling relationships. The player runs a franchise of training studios that give men the skills necessary to impress their interested other.
For each of the 25 levels, the player is charged with meeting certain goals within a given time frame. To do so, they alternate between the different game modes, building up their town to create a client base, managing the training studio to make sure men get the skills they need to impress, and doing some match-three on the clock to win cash and power-ups. The game combines these modes (and maybe even some elements of date simulation games) flawlessly into a unique casual gaming experience that is difficult not to enjoy, even if, like me, you find the premise questionable and the graphics banal.
Sam's Protip: Most of the real-life "Tips in Making Mr. Right" presented prior to each level are head-smackingly obvious, but a number are worth taking to heart for the romantically inclined.