It’s a game engine, made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.
That’s harder, but it’s definitely not a visual RPG Maker or an FPS mod. The only limit is your programming aptitude. With appropriate pacing, jMonkeyEngine can be a starting point for any aspiring 3D games developer.
Free, open source software, as covered by the New BSD license. Meaning, you are free to do with it as you would like.
Minimal adaptations for cross-compatibility – runs on any OpenGL 2 -ready device with the Java Virtual Machine.
Built around a shader based architecture. This ensures excellent compliance with current and next generation graphics standards.
jMonkeyPlatform, a complete IDE with graphical editors and plugin capabilities. Aka the jMonkeyEngine 3 SDK.
Complete modularity keeps the end-developer in power, while getting all game development essentials straight out of the box.