FluidNoise

FluidNoise 1.0

FluidNoise uses natural looking random noise to create images and movies from scratch.
 
1.0.3 (See all)
FluidMac

FluidNoise uses natural looking random noise to create images and movies from scratch.
With a simple yet powerful interface, FluidNoise can generate anything from clouds, fire or water to marble, wood grain or rusty metal.
FluidNoise is a fractal noise generator that is perfect if you find the cloud filters or noise generators in other applications somewhat lacking in flexibility, or maybe you just need to create a grunge texture to roughen up your photos, or create a background animation for a movie. With FluidNoise you can do all of this with ease.

Common Uses:
Height maps and matching textures for terrain generation in games or 3D modeling
Create tiling background images for web sites
Create background animations for podcast title screens
Animated noise texture creation for use when making games, or as an input to GLSL shaders or 3D applications
An augmented substitute to noise generators in compositing or image creation applications
Features:
Export 8 bit or 32 bit seamless tiling images
Export animated seamless tiling, looping image sequences or quicktime movies
Uses all available CPU cores to deliver fast responsive editing
Supports drag and drop, undo / redo and saving of parameters for later use
Might not contain the reference code CAY7WHAN46JJJ, which probably isn't at all useful.

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