Combat Mission Battle for Normandy

Combat Mission Battle for Normandy 1.0

This new game demo includes the optional install of a new tool
1.1 (See all), Inc.

This new game demo includes the optional install of a new, and we think, exciting tool. This tool seamlessly attaches to your internet browser (most of the major browsers are supported) and gives you instant access to game news, patches, demos, chat channel as well as other popular browser toolbar *gadgets* such as realtime weather reports (unique to your hometown!), a spell checker and pop-up blocker, and MUCH more. Fully user configurable and expandable, your new Community toolbar unlocks the full potential of your internet browser to keep you connected with the ever-growing world of games and resources! Combat Mission - Battle for Normandy (CM:BN) faithfully recreates the experience of tactical land warfare in Western France during World War Two. Using the unique Turn-Based (WeGo)/Real-Time hybrid game system.At the player's fingertips are a large array of carefully researched US and German Army formations, equipment, and vehicles. As one should expect, the terrain isn't there for looks alone - the detailed 1 meter by 1 meter terrain mesh allows for stunningly realistic maps that go far beyond visuals. Dynamic lighting, deformable terrain including partial and complete destruction of buildings, a wide range of weather types and environmental effects including rain, fog, heavy winds (with ballistic effects), realistic ground conditions, many new 'Flavor Objects' such as gravestones, haystacks, sheds or woodpiles and graphic special effects only help to further accentuate and intensify the playable environments.Each soldier is modeled individually, including independent spotting and combat/weapon capabilities. The new context sensitive equipment loadout for individual soldiers means that you will see a Panzergrenadier firing his MP40 machinepistol with a Panzerschreck on his back. When the Panzerfaust is fired you see it visually and then it disappears. A large variety of completely new animations, stances and positions adds to the immersion. Soldiers can surrender and be "rescued", administer "buddy aid" to wounded comrades, share ammo with nearby troops and vehicles, fire from open topped vehicles or open hatches and much more.

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