Using SceneTool, you can generate Swift / Objective C code from Apple’s own 3D high level framework, SceneKit in real time. SceneTool lets you experiment and create a basic 3D scene quickly to be used in your Xcode iOS and OSX project. Material can be added to each shape such as diffuse, specular and normal.
Clip logging and cataloging application designed to enhance the productivity of video editors using an existing NLE application.
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