POWDER is a roguelike in which the player descends through 25 semi-randomly generated levels to reach and destroy the demon Baezl'bub, then return to the surface in one piece.
As a grid-based, turn-based adventure game, there is significant strategy that goes into a successful iteration. One must, of course, first learn the basics through trial and error - when it's safe to quaff a mysterious potion, for example, or which enemies to avoid until one's strong enough to confront them. There is also a significant amount of luck involved - the effectiveness of weapons is highly dependent on chance, as are the qualities of items encountered during one's exploration. However, given some learning rounds and a bit of said luck on the first ten levels, one can become powerful and sly enough to deal with pretty much anything the dungeon churns out.
Sam's Protip: It's important to track what one's weaknesses are and know how to avoid them - all the health and damage in the world won't stop a sudden "ignoble death" due to petrification or strangulation.
Pros
- Tutorial helps with the steep learning curve
- Graphics can be customized
Cons
- Game deals with map edges in a confusing manner
- Keyboard commands cannot be customized
This is a fun square game, which is pretty enjoyable. It looks like an old style one, but this adds the unique feel to the game.