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PAWN
- Static variable in class
Piece
PAWN_VALUE
- Static variable in class
Piece
Piece
- Class in
<Unnamed>
Piece()
- Constructor for class
Piece
Default constructor.
Piece(int, int, int, int)
- Constructor for class
Piece
Constructor.
piecesAbleToCaptureInValueDescOrder(int)
- Method in class
PlayerAI
Returns an array of enemy pieces that can be captured in value descending order.
Player
- Class in
<Unnamed>
Player()
- Constructor for class
Player
Default constructor.
Player(int)
- Constructor for class
Player
Constructor which allows to set side.
PlayerAI
- Class in
<Unnamed>
PlayerAI(Board, Move, int)
- Constructor for class
PlayerAI
Constructor
PlayerHuman
- Class in
<Unnamed>
PlayerHuman(int)
- Constructor for class
PlayerHuman
possiblePieceMoves(Piece)
- Method in class
Move
Returns an arraylist containing two arraylists for possible coordinates the selected piece can move.
printHighestValuePieceAbleToCapture(int)
- Method in class
PlayerAI
Prints the highest value piece that can be captured and piece that can capture it.
printOutMoves(Player)
- Method in class
HistoryOfMoves
Prints out selected player's history of movements.
printOutMoves()
- Method in class
HistoryOfMoves
Print out both players moves.
printPiecesToCaptureAsNotation(int)
- Method in class
PlayerAI
Prints a list of which own piece can capture enemy piece.
promotePawnsToQueen(int)
- Method in class
Board
Promote all certain color pawns in enemy's end.
promotePiece(int, int, int)
- Method in class
Board
Promote piece with certain coordinates to certain type.
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