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P

PAWN - Static variable in class Piece
 
PAWN_VALUE - Static variable in class Piece
 
Piece - Class in <Unnamed>
 
Piece() - Constructor for class Piece
Default constructor.
Piece(int, int, int, int) - Constructor for class Piece
Constructor.
piecesAbleToCaptureInValueDescOrder(int) - Method in class PlayerAI
Returns an array of enemy pieces that can be captured in value descending order.
Player - Class in <Unnamed>
 
Player() - Constructor for class Player
Default constructor.
Player(int) - Constructor for class Player
Constructor which allows to set side.
PlayerAI - Class in <Unnamed>
 
PlayerAI(Board, Move, int) - Constructor for class PlayerAI
Constructor
PlayerHuman - Class in <Unnamed>
 
PlayerHuman(int) - Constructor for class PlayerHuman
 
possiblePieceMoves(Piece) - Method in class Move
Returns an arraylist containing two arraylists for possible coordinates the selected piece can move.
printHighestValuePieceAbleToCapture(int) - Method in class PlayerAI
Prints the highest value piece that can be captured and piece that can capture it.
printOutMoves(Player) - Method in class HistoryOfMoves
Prints out selected player's history of movements.
printOutMoves() - Method in class HistoryOfMoves
Print out both players moves.
printPiecesToCaptureAsNotation(int) - Method in class PlayerAI
Prints a list of which own piece can capture enemy piece.
promotePawnsToQueen(int) - Method in class Board
Promote all certain color pawns in enemy's end.
promotePiece(int, int, int) - Method in class Board
Promote piece with certain coordinates to certain type.

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