G-Sound

GSound is a ray tracing sound propagation and rendering library.

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GSound is a ray tracing sound propagation and rendering library that is designed to be lightweight, flexible, and fast enough to be used in games and other real-time systems.

GSound also supports custom real-time late reverb estimation for further improved realism in the dynamic environments found in games.

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Specifications
Developer:
Carl Schissler
License type:
Freeware