RenderZone allows you to create photorealistic renderings based on the LightWorks® rendering engine.
It offers three levels of rendering: simple, z-buffer, and raytrace.
A user can start developing the image of a 3D model at the simple level and gradually turn on features and render it at the most photorealistic level.
RenderZone also includes the ability to produce images based on global illumination techniques, which create renderings with the most realism, as the illumination of a scene takes into account the accurate distribution of light in the environment.
In RenderZone, global illumination includes final gather, ambient occlusion, and radiosity techniques, which can be applied separately or can be combined.