It's a strong tool that helps you generate tiling materials from bitmap images.
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B2M is a strong tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool & game engine*.
This includes PBR (Physically-Based Rendering) channels, based on accurate conversion algorithm out there. It allows you to generate all those PBR outputs from a single input image: base color, normal, metallic, roughness, ambient occlusion.
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