AssaultCube versions

AssaultCube is an entertaining shooter game for Mac.
1.3
1.2
Editorial review
rating
1.1
Aug 14, 2010
Editorial review
rating
1.0
Jun 9, 2010
Review

What's new

v1.0 [Jun 9, 2010]
- CLIENT SIDE:
- Map added: ac_aqueous
- Small layout change in ac_desert2
- Option to enable custom player skins in non-team modes only.
- Map messages now show in the loading screen.
- "menuselectionbgcolor" allows you to change the background of your menus.
- Server browser now shows modded servers (those with 'negative' protocols) as mods.
- More detail added to ac_douze.
- "scopesensscale" slider added.
- "menuinitselection" command added for scripters.
- Added Map-pack integration.
- MAP EDITING:
- Menu to edit skymaps added.
- "editmapmsg" command allows easy editing of the map message.
- "entstats" will print entity statistics to the console.
- "showmodelclipping" shows the full clipping of all models in the map.
- Command "nextclosestent" for selecting the other entity, if some entities overlaps each other
- Command "closestenttype" allows you to select only a particular type of entity.
- "nextplayerstart" cycles your HUD through each of the "playerstart" entities. Useful for showing you the direction spawns face, or where they are.
- Using 1, 2, 3 or 4 when in editmode, while scrolling, allows you to edit the first, second, third or fourth value in the nearest entity.
- Holding "M" and scrolling moves an entity.
- SERVER SIDE:
- Nickname blacklist (or whitelist).
- Print server and protocol version at startup.
- New make option for "server_install" with reduced dependencies.
- An option has been added to specify a file to read the command line arguments from.
- A new parameter had been added to choose the syslog facility.
- BUG FIXES:
- Allow changing team when dead (but not spectating).
- Defuse triggerhappy alias context cleanup.
- Block connecting to full, passworded servers.
- Tabs are now allowed in the maprot/serverpwd config files.
- Ponies mode fixed.
- Text input field improvements/fixes.
- Spawns in ac_shine fixed.
- "editent" command fixed.
- Fixed crouching on very thin clip entities.
- GFX quality slider is now independent of the MINLOD variable.
- OMGponies! mode is now independent of blood variable.
- Sound quality slider is now independent of maxsoundsatonce variable.

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