ArtRage Studio Pro versions

ArtRage Studio Pro provides a range of painting tools designed to work like their real world counterparts...
3.5
Oct 21, 2021
Review
3.0
Jun 9, 2010
Review

What's new

v3.5 [Aug 7, 2011]
- Multithreading: 3.5 Studio and Studio Pro take advantage of multi-processor or multi-core processor systems to accelerate its tools and many of the time critical processes throughout the product.
- Package Files:
- Package Files: Package files allow you to gather together sets of custom resources such as stickers, presets, stencils and more in to a single data file that can be installed by other users with a double click. Package files make sharing content easy.
- Scripting: ArtRage 3.5 sports a scripting system that allows you to record the process of your paintings for playback later either on your own system, or on another. Scripts can be played back at different resolutions, repainting the original image at a new size to avoid the artifacts that are generated by bitmap scaling. Scripts can also be annotated with notes and highlights, allowing the author to point out techniques and explain what's going on as the painting develops on the viewer's canvas.
- Real Color Blending:The Real Color Blending system in ArtRage Studio Pro has been rewritten to improve blend results and speed.
- Palette Knife Loading:The Palette Knife can now be loaded with paint before use.Fixes:
- Mac OS X 10.4 Support Issues: Fixed a crash that could occur on app startup for OS X 10.4 users.
- OS X 10.7 Panel Issues: Fixed a bug that could cause some panels on OS X 10.7 to appear in the wrong location when opening, or be too small or devoid of contents. This fix also ensures panels will only vanish during painting if you paint in to their region.
- Scripting Issues:
- Dropping an ARScript file on to the ArtRage window should now trigger script loading.
- Corrected the Script File icon on OS X.
- Fixed a problem with 'Wait (rVariable)' in manual script files.
- Fixed a problem that prevented the sampler tool being manually scripted in stroke events.
- Added SampleColour(x, y) to the script language to allow manual sampling of colour at a point.
- Fixed a problem that could prevent script playback scaling the paper texture correctly when playing back a script at a different resolution.
- Other Fixes:
- Fixed a crash that could occur when open the Grain Picker and closing it without selecting a grain.

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